Result: Arc Throwers can repair S.H.I.V.s mid-combatĬost: S.H.I.V.s gains Suppression abilityĬost: 10 engineers, 20 fragments, 4 Drone wrecks weapons replaced by plasma gunsĬost: 10 engineers, 15 alloys, 15 Elerium miniguns replaced by laser gunsĬost: 20 engineers, 30 fragments, 45 alloys, 30 Elerium unitsĬost: 10 engineers, 15 fragments, 30 alloys Result: Reduces repair time of interceptors and S.H.I.V. Here are the projects you can run in the Foundry:Ĭost: 20 engineers, 20 weapon fragments, 25 alien alloys, 10 Elerium, 1 salvaged Alien GrenadeĬost: 15 engineers, 20 fragments, 4 Thin Man corpsesĬost: 10 engineers, 20 fragments, 20 alloys, 20 Elerium, 4 Drone wrecksĬost: 20 engineers, 30 alloys, 10 Elerium, 4 Heavy Floater corpses The latter varies according to your progress in the game and the satellite coverage bonuses, but the former (engineers) is really essential. The Foundry in XCOM is a special research facility that heavily depends on Engineers and credit costs. Interrogation: All tech research credit, Psi Armor prerequisiteĪutopsy: Unlocks Shaped Armor, Advanced Servomotors The Foundry Interrogation: All weapon tech research creditĪutopsy: Unlocks UFO Tracking for purchase for interceptors Interrogation: Plasma Weapon research credit Interrogation: UFO Technology research creditĪutopsy: Improved Medkit project (+50% to Medkit healing)Īutopsy: Unlocks Chitin Plating item (+4 HP, reduces melee damage sustained) Interrogation: Psionic research credit, Psi Armor prerequisiteĪutopsy: Psi Lab available for constructionĪutopsy: Unlocks Defense Matrix for interceptors Interrogation: Beam Weapon research creditĪutopsy: Unlocks Uplink Targeting for Interceptors So start asking questions, and then chop ‘em open! Each enemy type has unique research results from Interrogations and autopsies. Though it may sound morally grey, this fun method of research can earn you some unlocks for Interceptors to other utility-based equipment. One awesome thing you can do in XCOM is capture new enemy types, have them interrogated, and then get the staff to do an autopsy on it! Unlocks: EMP Cannon (100%,Short,Medium,High,High) Interrogations and Autopsies Requirements: New Fighter Craft, Plasma Cannon, 20 Elerium Unlocks: Firestorm Interceptor and Hover S.H.I.V. Requirements: Salvaged Alien Nav Computer, UFO Power Source, 75 fragments, 10 alloys, 10 Elerium Unlocks: Plasma Cannon (85%,Long,Medium,Medium,High) Requirements: Light Plasma Rifle, 30 fragments, 10 Elerium Unlocks: Phoenix Cannon (95%,Short,Rapid,Low,Low) Requirements: Experimental Warfare research Unlocks: Laser Cannon (85%,Short,Rapid,Low,Medium) Requirements: Beam Weapons, 5 Weapon Fragments, 5 Alien Alloys (Hit Chance, Range, Fire Rate, Damage, Armor Penetration) Here are the different researches you can do to unlock weapons for the Interceptor and also new models: Thus, it is extremely essential to research and upgrade your Interceptors as soon as you can. As you progress onwards, you’ll fight against tougher UFOs. Interceptors are basically your anti-UFO fighters to keep your satellites safe. Unlocks: Psi Armor (HEALTH +6, Will increase of 30 for psi attacks and defense) Interceptors Research Requirements: Ethereal or Sectoid Commander interrogation, 10 alloys, 10 Elerium Unlocks: Foundry facility, Phoenix Cannon, Alien Grenades project There a few researches in the game that are story related and/or prerequisites for some of the more rewarding researches. But because of the risks, you’re best doing so with a guide to get aid from, and we have exactly that.įor more help on XCOM: Enemy Unknown, read our Class and Builds & Progression. The Research and Engineering of XCOM allows you to develop new weapons, create badass defense armors, attain credits, and much more. This essentiality is actually a large part of the development system of the game. Thus, it’s important in XCOM: Enemy Unknown to research whatever alien-related stuff you find. When you’re dealing with an alien invasion, you’re bound to find some weird technology that would water the mouths of those researchers and scientists.
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