* Fix the localization tags for ground deployable parts that are stock. * Fix when discovering a new launch site the facility name was only displaying in English. * Add some randomness to the firework bursts to improve the look. * 'Disable Staging' PAW option in editor scene now affects all symmetry counterparts for decouplers. * Make parts able to surface attach to structural flags and include checks and balances for child part attachment and size/variant changing. ![]() * Expose the kerbal end of ladder setting in the in-game settings. * Ring type fireworks orientation is now randomized, not simply vertical pane. * Remove unnecessary warning log messages from Director圜ontroller. This will play once and stop, if play is pressed once the sequence is complete it will restart and play once. * Add a Loop mode of None-Restart to the KAL. * Selecting the same target body in the maneuver tool dropdown forces the tool to recalculate. * Add the current game name to the directory browser Current game label. * Add locking functionality to docking node rotations allowing autostruts to cross over docked nodes that are both locked. * Implement Steam folder for subscribed craft. * Set the default value of Override Safety Check to false, in both cheats. In addition, you will be able to give feedback through the launcher once KSP 2 has been released into Early Access. Will serve as a resource for news and updates about KSP & KSP 2 Early Access. ![]() * Fix Craft Browser not showing the Hopper in Intermediate Construction tutorial. * Fix Intermediate Construction tutorial. * Fix Alarm Clock input fields ignoring configured custom day/year lengths. Happy launching and remember your parachutes! We have also squashed an Alarm Clock bug that ignored custom day/year lengths.Īs we are dedicating our time and effort to launching KSP2, future patches for KSP will be less prioritized but please continue to let us know about any bugs you encounter. We here at mission control are happy to launch patch 1.12.4 on Wednesday November 2nd, 2022 which addresses the long awaited tutorial bug fixes!
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